Though dormant for over a decade, Power Stone remains one of the most memorable games Capcom has ever released. There may not be any definitive plans to bring back the series, but the game`s producer would love to see the quirky 3D brawler make a return--especially on Nintendo Switch.In an interview with The Guardian, designer Hideaki Itsuno broke down how Power Stone came into existence. By assembling arcade and console developers for a project way outside Capcom`s usual wheelhouse, the Dreamcast brawler aimed to be `something that would be well received by players other than just hardcore fighting fans,` according to Itsuno. It seems to have worked, as Power Stone producer Takeshi Tezuka reports `still get[ting] messages from fans` about the much-loved series.Tezuka says some of these messages come in the form requests for him to bring Power Stone back. `People tweet requests to me to make another Power Stone, which I`d love to do if I got the chance,` Tezuka told the Guardian. `It would be a particularly great fit for the Nintendo Switch.`Power Stone debuted in 1999 for arcades and the Sega Dreamcast. The game made such a splash for Capcom that an anime adaptation was approved and aired from April to September of 1999. About a year and a half later, the sequel, Power Stone 2, made its way to the same platforms. Six years later, in October/November 2006, the PlayStation Portable saw the Power Stone Collection, a two-pack featuring ports of both Power Stone titles.In our Power Stone review, we said, `All in all, Power Stone is a very fun and unconventional fighter. However, the excitement is short lived.`In our Power Stone 2 review, we said, `Fans of the original Power Stone will be pleased with the similar, yet definitely enhanced feel of Power Stone 2. As a four-player game, it`s definitely one of the wildest fighters to come to the Dreamcast.`
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